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AI Insights · Timothy · July 2022

Top 5 io Games on Android in Germany - Q2 2022 Performance

In Q2 2022, the top 5 io games on Android in Germany showed varied trends in downloads, revenue, and active users. Detailed insights reveal the performance metrics of each game.

Top 5 io Games on Android in Germany - Q2 2022 Performance

In the second quarter of 2022, the top 5 io games on the Android platform in Germany displayed a range of performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.

Snake.io - Fun Snake .io Games experienced fluctuations in weekly revenue, starting at $82 in late March and peaking at $149 in the final week of April. By the end of June, revenue had decreased to $41. Weekly downloads showed an initial increase, reaching a high of 24.1K in mid-April, before gradually declining to around 9.9K by the end of June. Active users followed a similar pattern, peaking at 151.6K in mid-April and decreasing to about 98K by the end of the quarter.

Hole.io from VOODOO also saw a mixed performance. Revenue started at $271 in late March and saw a dip to $132 in mid-June, ending the quarter at $160. Downloads fluctuated, starting at 24.4K in late March, dipping to 7K by the end of June. Active users showed an initial upward trend, peaking at 144.7K in early April, before declining to 73.1K by the end of June.

slither.io by Lowtech Studios had a relatively stable revenue, starting at $29 and ending at the same value by the end of June, with minor fluctuations in between. Downloads peaked at 15.8K in mid-April but gradually decreased to 6.4K by the end of June. Active users saw a peak of 132.7K in mid-April, with a gradual decline to around 91.8K by the quarter's end.

State.io — Conquer the World from CASUAL AZUR GAMES showed a varied trend in revenue, starting at $136, peaking at $143 in late April, and ending at $103 by the end of June. Downloads saw an initial increase, peaking at 12.6K in late May, before settling at around 9.5K by the end of June. Active users showed a slight decline from 49.6K in late March to 38.8K by the end of June.

Fish Eater.io by Tap 2 Fun saw a minor increase in revenue, starting at $34 in late March and ending at $36 by the end of June, with a peak of $43 in mid-June. Downloads fluctuated, starting at 17K in late March, peaking at 10.8K in early May, and ending at 5.9K by the end of June. Active users saw a peak of 21.9K in late March, with a final count of 14.9K by the end of June.

These performance metrics highlight the dynamic nature of the mobile gaming market in Germany. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022